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Title | Content type |
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Playing the whole story. Narrative, immersion and story completion in "Heavy Rain" | Conference Presentation |
Media for All 2021 and ARSAD 2021: save the date! | News |
The Routledge handbook of audio description | Publication |
Videogame localisation, spelling errors and player reception | Publication |
The purpose of play. How HCI games research fails neurodivergent populations | Publication |
Making serious games accessible to players with cognitive disabilities | Conference Presentation |
The pending issue of making video games accessible for cognitively disabled players | Conference Presentation |