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IX Congreso AIETI
Event
Un nuevo marco legal para la accesibilidad en televisión digital
Publication
La localización de webs dinámicas. Objetos, métodos, presente y futuro
Publication
From game accessibility to universally accessible games
Publication
How to make universally accessible video games
Publication
Características diferenciales de la traducción publicitaria. El papel del traductor de anuncios.
Publication
Buenas prácticas de accesibilidad en videojuegos
Publication
Directorio de enlaces útiles relacionados con la accesibilidad en videojuegos
Publication
Game accessibility for the blind. Current overview and the potential application of audio description as the way forward
Publication
Is audiovisual translation putting the concept of translation up against the ropes?
Publication
Audio Description with audio subtitling. An emergent modality of audiovisual localisation
Publication
Diálogos intertextuales 5. Between text and receiver: translation and accessibility.
Publication
Teaching game localisation. Translation competence and curriculum design
Conference Presentation
Multimodality and dubbing in video games. A research approach
Publication
Researching Audio Description: Translation, Delivery and New Scenarios
Project
Videojuegos y normalización lingüística. Localización de "Maniac Mansion" al gallego
Publication
Fostering unity in diversity. The social value of European research on media accessibility
Publication
Journey to the East. Cultural adaptation of video games for the Chinese market
Publication
Video games localisation. Posing new challenges to the translator
Publication
Subtitling in the fast lane. The future of localisation workflows
Conference Presentation
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