| ¿Videojuegos para todos? Panorama actual de la accesibilidad en videojuegos |
Publication |
Book chapter |
| Accesibilidad a los videojuegos. Estado actual y perspectivas futuras |
Publication |
Journal article |
| Accessibillity to digital society. Interaction for all |
Publication |
Book chapter |
| Accessible games and education. Accessibility experiences with e-adventure |
Publication |
Book chapter |
| Audio description in video games? Persons with visual disabilities weigh in |
Publication |
Journal article |
| Audio description in video games. Translation or creation? |
Publication |
Journal article |
| Broken immersion in media accessibility. How barriers disrupt the connection between players with dyslexia and video games |
Publication |
Journal article |
| Creación y gestión del conocimiento sobre accesibilidad universal en los medios de comunicación |
Publication |
Book chapter |
| Directorio de enlaces útiles relacionados con la accesibilidad en videojuegos |
Publication |
Book chapter |
| Exploring new paths towards game accessibility |
Publication |
Book chapter |
| From game accessibility to universally accessible games |
Publication |
Book chapter |
| Fun for All. Translation and accessibility practices in video games |
Publication |
Edited book |
| Game accessibility for the blind. Current overview and the potential application of audio description as the way forward |
Publication |
Book chapter |
| Game accessibility. Advocating for inclusive fun |
Publication |
Book chapter |
| Game accessibility. Current practices and future perspectives |
Publication |
Journal article |
| Game localisation. Unleashing imagination with "restricted" translation |
Publication |
Journal article |
| Game on! Burning issues in game localisation |
Publication |
Journal article |