Miguel Ángel Oliva-Zamora
| Title | Type | Subtype |
|---|---|---|
| Accessibility in video games for people with cognitive disabilities | Publication | Book chapter |
| Broken immersion in media accessibility. How barriers disrupt the connection between players with dyslexia and video games | Publication | Journal article |
| Cognitive accessibility in educational games. A set of recommendations | Publication | Book chapter |
| How to create video games with cognitive accessibility features. A literature review of recommendations | Publication | Journal article |
| Title | Type |
|---|---|
| An exploratory data analysis of recommendations for players with cognitive disabilities | Conference Presentation |
| Insights of academics and developers on cognitive accessibility in video games | Conference Presentation |
| Making serious games accessible to players with cognitive disabilities | Conference Presentation |
| The pending issue of making video games accessible for cognitively disabled players | Conference Presentation |